Abstract
Today' s child is incredibly comfortable using technology. As a result, young
children now represent a key target demographic for digital consumer
electronic (CE) products. There are a number of children' s toys on the market
today that incorporate digital technology. In fact, one of the fastest growing
segments in the overall toy industry is the edutainment market. Edutainment
toys aim to educate while they entertain, and sophisticated digital
technology, such as 3D graphics and wireless capability, is now being
incorporated into edutainment toys.
The worldwide market for edutainment toys reached $2.35 billion in 2007.
In-Stat expects this figure to reach $9 billion by 2012. The growth in the
edutainment toy segment is taking place as the costs of microprocessors and
memory chips drop significantly. In-Stat believes that semiconductor companies
now have an opportunity to leverage existing, portable multimedia solutions in
order to power products found in the price-sensitive edutainment toy market.
In-Stat' s latest report includes worldwide forecasts for unit shipments,
average sales price, and revenues for electronic-based, edutainment toys. It
offers company profiles for the leading edutainment toy manufacturers, such as
LeapFrog and VTech, and provides a composite semiconductor forecast for a
typical edutainment toy on the market today.
Table of Contents
- Executive Summary
- Introduction
- Manufacturers
- Fisher-Price
- Hasbro
- PLAYSKOOL VIDEONOW JR Portable Video Player
- LeapFrog Enterprises
- Screen-Based Products
- FLY Pentop Computer
- Sega Toys
- PICO
- CoCoPad Learning System
- VTech
- V.Smile TV Learning System
- V.Smile Pocket
- V.Flash
- V.Smile Baby
- Component Suppliers
- ARC International
- Freescale Semiconductor, Inc.
- Magnum Semiconductor (LSI Consumer Products Group)
- Forecast
- Market Size
- Worldwide Revenue
- Worldwide Unit Shipments
- Semiconductor Content Forecast
- Methodology
- Related In-Stat Reports
List of Tables
- Table 1. Worldwide Revenue for Electronic-Based Edutainment Products, 2005
to 2012 (US$ in Millions)
- Table 2. Worldwide Average Sales Price for Electronic-Based Edutainment
Products, 2005 to 2012 (US$)
- Table 3. Worldwide Unit Shipments of Electronic-Based Edutainment
Products, 2005 to 2012 (Units in Millions)
- Table 4. Composite Semiconductor Forecast, 2006 to 2012
List of Figures
- Figure 1. Worldwide Revenue for Electronic-Based Edutainment Products,
2005 to 2012 (US$ in Millions)
- Figure 2. Worldwide Revenue for Electronic-Based Edutainment Products,
2005 to 2012 (US$ in Millions)
- Figure 3. Worldwide Unit Shipments of Electronic-Based Edutainment
Products, 2005 to 2012 (Units in Millions)