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【 英文市場調査報告書 】

中国、マレーシア、ベトナムにおけるオンラインゲーム・プレイヤーの支出と行動パターン分析

Online Gamer Spending and Behavioral Patterns in the People's Republic of China, Malaysia, and Vietnam

商品コード : 58016 IDC
出版日: 2007/11
発行 : IDC
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概要 原文目次
※この商品は英文にてご提供いたします。

Abstract

This document is about Online Gamer Spending and Behavioral Patterns in the People' s Republic of China, Malaysia, and Vietnam

Table of Contents

  • Table of Contents
  • IDC Opinion
  • In This Study
    • Methodology
    • Executive Summary
  • Situation Overview
    • Online Gamer Demographics
      • Online Gamer Ages
      • Table: People' s Republic of China, Malaysia, and Vietnam Online Gamers by Age Range (%)
      • Online Gamer Genders
      • Figure: People' s Republic of China, Malaysia, and Vietnam Online Gamers by Gender
      • Online Gamer Professions
      • Table: People' s Republic of China, Malaysia, and Vietnam Online Gamers by Profession (%)
    • Payment Methods and Behavioral Patterns
      • Primary Payment Methods
      • Figure: People' s Republic of China, Malaysia, and Vietnam Online Gamers by Payment Method
      • Gamer Profiles
      • Figure: People' s Republic of China Online Gamer Payment Profiles
      • Figure: Malaysia Online Gamer Payment Profiles
      • Figure: Vietnam Online Gamer Payment Profiles
      • Game Genre Preferences
      • Figure: People' s Republic of China Gaming Genres by Payment Preference
      • Figure: Malaysia Gaming Genres by Payment Preference
      • Figure: Vietnam Gaming Genres by Payment Preference
      • Playing Sessions
      • Table: People' s Republic of China Average Online Gaming Sessions (%)
      • Table: Malaysia Average Online Gaming Sessions (%)
      • Table: Vietnam Average Online Gaming Sessions (%)
      • Playing Locations
      • Table: People' s Republic of China Primary Locations for Playing Games (%)
      • Table: Malaysia Primary Locations for Playing Games (%)
      • Table: Vietnam Primary Locations for Playing Games (%)
      • Average Amount of Time Spent on Gaming per Week
      • Table: People' s Republic of China Average Time Spent on Online Gaming per Week (%)
      • Table: Malaysia Average Time Spent on Online Gaming per Week (%)
      • Table: Vietnam Average Time Spent on Online Gaming per Week (%)
      • Variety of Titles Played
      • Figure: People' s Republic of China, Malaysia, and Vietnam Game Varieties for Fixed Monthly Subscription
      • Figure: People' s Republic of China, Malaysia, and Vietnam Game Varieties for Pay-per-Use Subscription
      • Figure: People' s Republic of China, Malaysia, and Vietnam Game Varieties for Virtual Item Purchases
      • Gaming Loyalty
      • Figure: People' s Republic of China, Malaysia, and Vietnam Average Life Span of a Favorite Title
      • Table: People' s Republic of China, Malaysia, and Vietnam Reasons for Playing a Particular Game Title (%)
      • Table: People' s Republic of China, Malaysia, and Vietnam Reasons to Switch to Another Title (%)
      • Preference for Foreign-Developed Games
      • Figure: People' s Republic of China, Malaysia, and Vietnam Fixed Monthly Subscriber Preference for Foreign-Developed Games
      • Figure: People' s Republic of China, Malaysia, and Vietnam Pay-per-Use Subscriber Preference for Foreign-Developed Games
      • Figure: People' s Republic of China, Malaysia, and Vietnam Virtual Item Purchases: Preference for Foreign-Developed Games
      • Modes of Payment
      • Figure: People' s Republic of China, Malaysia, and Vietnam Fixed Monthly Subscriber Modes of Payment
      • Figure: People' s Republic of China, Malaysia, and Vietnam Pay-per-Use Subscriber Modes of Payment
      • Figure: People' s Republic of China, Malaysia, and Vietnam Virtual Item Purchaser Modes of Payment
      • Table: People' s Republic of China: Where Gamers Renew Subscriptions (%)
      • Table: Malaysia: Where Gamers Renew Subscriptions (%)
      • Table: Vietnam: Where Gamers Renew Subscriptions (%)
      • Amounts of Time Spent on Online Gaming per Month
      • Figure: People' s Republic of China, Malaysia, and Vietnam Amounts Spent on Gaming on Average per Month
    • Channel Analysis
      • Gamer Channels for Game Updates
      • Table: People' s Republic of China Channels for Game Updates (%)
      • Table: Malaysia Channels for Game Updates (%)
      • Table: Vietnam Channels for Game Updates (%)
      • Customer Support
      • Table: People' s Republic of China Types of Customer Support (Score)
      • Table: Malaysia Types of Customer Support (Score)
      • Table: Vietnam Types of Customer Support (Score)
      • In-Game Advertisements
      • Figure: People' s Republic of China, Malaysia, and Vietnam In-game Advertisement Value to Gameplay
      • Figure: People' s Republic of China, Malaysia, and Vietnam Consequences of In-Game Advertisements
    • Gaming Infrastructure
    • Figure: People' s Republic of China, Malaysia, and Vietnam Online Gamer Interest in Gaming PCs
    • Figure: People' s Republic of China, Malaysia, and Vietnam Online Gamer Processor Brand Preferences
    • Figure: People' s Republic of China, Malaysia, and Vietnam Online Gamer Preferences: Build or Buy
  • Future Outlook
  • Essential Guidance
  • Learn More
    • Related Research
    • Synopsis
概要 原文目次
※この商品は英文にてご提供いたします。
【 英文市場調査報告書 】
中国、マレーシア、ベトナムにおけるオンラインゲーム・プレイヤーの支出と行動パターン分析
Online Gamer Spending and Behavioral Patterns in the People's Republic of China, Malaysia, and Vietnam
出版日: 2007/11
電話でのお問い合わせ
この商品について問い合わせる
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商品コード : 58016
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